
Color Conquest
Paint floating islands by running across their tiles. Compete solo or in teams, sprint, jump and push rivals — most territory when time runs out wins.
Game rules
- Walk onto a tile to paint it your color. Your character and territory share the same color. Only paintable floor counts as territory. Functional cells (including teleport pads) and empty cells cannot be painted. Empty cells are solid floor; gaps have no cell.
- Most tiles at the end of the timer wins. Team tiles are counted together. Equal scores share the result.
- WASD / arrows move; Shift sprints at 2× speed. Full stamina lasts 5 seconds and recovers in 15 seconds. After exhaustion, release Shift before sprinting again.
- Space jumps over players, low cover and gaps; E launches all nearby players, including allies, away by 4 tiles in every direction once every 2 seconds, with a ground ring effect. Everyone starts in the center. Falling returns you to your last grounded position after 2 seconds.
- The host chooses the map, rules and teams. Bots obey the same movement rules. ELO is available in solo and team matches without bots; leaving forfeits your rating placement.
- Step onto a teleport pad for an instant transfer with a flash. Fixed portals can work in one or both directions; random portals choose a free floor tile. Portals may be hidden. Step off the arrival pad before using it again. Bridges has two visible paired routes between opposite corner islands.